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Wow bastion of twilight mafe12/31/2023 Wrack - A debuff that is placed on a random player. ![]() The two kiters need to kite these for about 15 seconds. These appear once every 30 seconds in Phase 1 and Phase 3. They need to kite the orbs near each other outside of the raid or do 75k damage to anyone in range. Shadow Orbs - Two orbs appear near two players. However if you are standing further to the side of where she cast, you will take considerably less damage. This appears to be cast on a random member of the raid and anyone in the general area of where she casts this will be hit for the full brunt of the damage. Sinestra has 128,838,000 Health in 25 man.įlame Breath - cast once every 20 seconds in Phase 1 and Phase 3. Thanks to the users to pointed it out!Ĭomment by HinaloverAfter watching the fight for the last few hours I can deduce most of what is going on in the fight: Source: (#RESPBREAK#)2#DELIM#TheOnyx#DELIM#Edited initial sentence to make it more clear, cleaned up the discussion about the ambiguity. It will all be completely obvious once we have time to get the videos done. I’m not sure what all bosses there are even rumours about anymore, it’s hard to keep track of with the amount of trolls absolutely exploding everywhere. We didn’t use any exploits/bugs whatsoever on Cho’gall. Even some top guilds have made some pretty sad and misinformed comments based on nothing but hearsay and quotes from forum trolls, who have absolutely no first-hand knowledge at all. There are also a lot of completely baseless rumours going around of us exploiting various bosses. Probably the biggest difference between this tier and the previous ones have been the various bugs and exploits, sadly enough. There haven’t been many pushover bosses on Heroic difficulty, there hasn’t been any gating, there haven’t been any attunements and such - it has just been one big absolutely brutal grind. Personally I’m not sure what to think of it quite yet.Īll in all, this tier of raiding in my opinion has been the hardest tier of raiding overall. Some good stuff, some bad stuff, some unfinished/buggy stuff, but definitely very stressful. Overall just a very weird raiding experience. Some people got pretty upset after the first sub-10% attempt, finding out that the tactic we used was unintended and hotfixed right afterwards. At these points, we often took theorycrafting breaks even up to an hour before figuring out what exactly we’re supposed to do next. ![]() There were still a bunch of hotfixes even between attempts a tactic that could be used to handle a part of the fight wouldn’t just simply work at all on the next and just left us scratching our head. Blizzard however fixed this within an hour or two after receiving the report. You could literally hit the boss for 1 billion damage with a single GCD - it was pretty damn scary watching Sinestra almost die to it by accident. The Dark Simulacrum (and other reflects) & Wrack was probably the biggest one. There were some absolutely massive bugs that were obvious from the first pull Shadow Orbs sweeping the whole room and killing everyone in the raid. ![]() The encounter itself was quite unfinished, especially on the first few days. Overall we spent five full days theorycrafting, practicing and relearning the fight. This was extremely disappointing, but we just had to suck it up, lick our wounds and push forward. We reached the boss as the second guild in the world. ![]() We have just managed to kill Sinestra 25-man in heroic mode.
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